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Family/Consumer Sciences

Standard 9.Understand important concepts and skills related to careers in the housing, interiors, and furnishings industry
  Level IV (Grade 9-12)
   1. Understands how clients’ needs, goals, and resources influence the creation of design plans for housing, interiors, and furnishings
   2. Understands the principles and elements of design as they relate to housing, interiors, and furnishings
   3. Understands the use of housing and interior furnishings and products in meeting specific design needs (e.g., floor coverings, wall coverings, textiles, window treatments, furniture, lighting fixtures, kitchen and bath fixtures)
   4. Understands the role of lighting, backgrounds, furniture, appliances, and accessories in interior design for home and commercial settings
   5. Knows different types and uses of equipment and materials used for housing interiors (e.g., building materials, textiles, finishes, fabrics)
   6. Knows factors affecting housing construction and furniture design (e.g., architectural styles, considerations for housing site selection, effects of technology, materials, life-styles)
   7. Knows practices and skills that will create a safe, secure, and well-maintained environment (e.g., electrical, plumbing, and carpentry skills needed to maintain residential and commercial interiors)
   8. Uses criteria to evaluate home furnishings (e.g., performance, safety, cost, quality, energy efficiency, space, ability to be cleaned easily)
   9. Knows computer-aided drafting design, blueprint reading, and space planning skills required for the housing, interiors, and furnishings industry (e.g., read information provided on blueprints, draw an interior space to scale, create floor plans using computer design software)
   10. Understands influences on architectural and furniture design and development (e.g., various historical periods, technology, trends)
   11. Uses visual presentations to demonstrate design ideas (e.g., create renderings, elevations, and sketches; incorporate photography, video, and computer software into presentations)